“That one might stick ya in!” — SAS |
The SAS sniper (short for Special Air Service sniper) is the sniper infantry and anti-vehicle infantry unit of the Chimera.[1]
Gameplay
The SAS uses an anti-material sniper rifle to inflict heavy damage on both infantry and vehicles. This makes the SAS a strong early-game unit. This strength, however, is balanced by a relatively high cost, low hit-points, long build time and relatively slow movement speed.
Upgrades
DU rounds Costs 750. Researched at the barracks. SAS's sniper rifle fires depleted uranium rounds, which increases the SAS' damage against vehicles.
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Quotes
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When selected
- SAS reporting!
- What's your plan?
When moving
- New location is in sight, sir.
When found the enemy
- Target ahead! Permission to engage?
When attacking
- Death from the shadows!
When killed enemy infantry
- That one might stick ya in!
Gallery
Trivia
- The SAS unit is based on the real-life British Special Air Service, an elite corps of the British Army, tasked with high-risk roles, including covert reconnaissance, counter-terrorism and hostage rescue.
- It should be noted that, even though the in-game model and icon suggest otherwise, the SAS is not a stealth unit, and is not silenced either.
References
- ↑ Eugen Systems, Focus Home Interactive, Act of Aggression. September 2, 2015.
See also
- Special Air Service on Wikipedia
- XM107/M107 Barrett rifle on Wikipedia
- Sniper - US Army counterpart
- Jackal - Cartel counterpart