SAS sniper
AoA Ingame SAS.png

AoA Logo Chimera.png Chimera


Sniper infantry unit


Barrett M107A2 anti-material rifle

Hit points



Credits 650

Produced by

AoA Icon Barracks Chimera.png Barracks


AoA WIcon Sniper.png Sniper rifle


AoA Icon DU Rounds.png DU rounds

“That one might stick ya in!”
AoA Icon SAS.png

The SAS sniper (short for Special Air Service sniper) is the sniper infantry and anti-vehicle infantry unit of the Chimera.[1]

Gameplay[edit | edit source]

The SAS uses an anti-material sniper rifle to inflict heavy damage on both infantry and vehicles. This makes the SAS a strong early-game unit. This strength, however, is balanced by a relatively high cost, low hit-points, long build time and relatively slow movement speed.

Upgrades[edit | edit source]

AoA Icon DU Rounds.png DU rounds
Costs Aluminium 750. Researched at the barracks. SAS's sniper rifle fires depleted uranium rounds, which increases the SAS' damage against vehicles.

Quotes[edit | edit source]

Chimera SHIELD Logo NoBG.png
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When selected

  • SAS reporting!
  • What's your plan?

When moving

  • New location is in sight, sir.

When found the enemy

  • Target ahead! Permission to engage?

When attacking

  • Death from the shadows!

When killed enemy infantry

  • That one might stick ya in!

Gallery[edit | edit source]

Trivia[edit | edit source]

  • The SAS unit is based on the real-life British Special Air Service, an elite corps of the British Army, tasked with high-risk roles, including covert reconnaissance, counter-terrorism and hostage rescue.
  • It should be noted that, even though the in-game model and icon suggest otherwise, the SAS is not a stealth unit, and is not silenced either.

References[edit | edit source]

  1. Eugen Systems, Focus Home Interactive, Act of Aggression. September 2, 2015.

See also[edit | edit source]

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