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The Railgun Turret is a base defense for the Cartel.

Gameplay[]

Railgun Turrets have a slow rate of fire, but detects stealth, targeting both air and ground with very high accuracy. It can be further upgraded to operate without power at all.

These emplacements are essential to any Cartel base thanks to their ability to efficiently deal with enemy vehicles. Indeed, while Cartel isn't short on anti-vehicle options like any other faction (having both Shershen and Viper as infantry, and the likes of Scorpio/Spectre to deal with armor), it does greatly improve the chances of surviving such an onslaught due to its ability to target air. It complements the Artillery Turret rather well, since it can take out troublesome enemy vehicles and the aforementioned flying threat threats, which the the Artillery has no hopes of destroying on its own. Since it ignores enemy stealth, it is fully functional versus stealth units. The power consumption upgrade only makes it better, allowing it to continue defending even during a power shortage.

However, the Railgun Turret has a few critical weaknesses. It has a long delay between each attack, and so can be simply overwhelmed, or outranged by artillery. It also carries a very high cost of Aluminium 1000, takes 1 power, and while it can be upgraded to function during a blackout, said upgrade must be purchased individually.

Produces[]

Upgrades[]

Gallery[]

References[]


See Also[]

AoA Logo Cartel Cartel Operation Eclipse Arsenal AoA Logo Cartel
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