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Exosoldier
AoA Ingame Exosoldier.png
Unit
Affiliation

AoA Logo Chimera.png Chimera

Role

Powered exoskeleton infantry

Armament

BRG-15 15mm machine gun

Protection

HULC anthropomorphic exoskeleton

Properties
Hit points

14

Production
Cost

Credits 250
Aluminium 400

Produced by

AoA Icon Barracks Chimera.png Barracks

Function
Upgrades

AoA Icon Autorepair.png Autorepair
AoA Icon Intelligent Suspension.png Intelligent suspension

“Be my guest!”
— Exosoldier
AoA Icon Exosoldier.png

Suited in a HULC anthropomorphic exoskeleton, the exosoldier is the advanced infantry unit of the Chimera. [1]

Upgrades[]

AoA Icon Autorepair.png Autorepair
Costs Aluminium 1750. Researched at the defensive center. Exosoldiers are able to slowly regenerate health after being damaged.
AoA Icon Intelligent Suspension.png Intelligent suspension
Costs Credits 1000 and Aluminium 750. Researched at the research lab. Doubles the exosoldier's speed.
Image needed! Breaching Training
Allow FELINs, SAS, and Exosoldiers to capture enemy buildings.

Tactics[]

The Exosoldier is durable, devastating and speedy. Like all Chimera infantry units, they can be upgraded to allow them to capture buildings, something that they are pretty good at considering their speed and health.

Their speed also allows them to be used as a quick reaction force (not to be confused with SPEAR QRF, the in-game group of units and structures), especially against light, anti-armor vehicles, such as the Scorpio, Guardian, Stryker ATGM, MGS and even Spectres since they don't do much against infantry. Their speed also allows them to charge mobile artillery units effectively, as they will move fast enough to avoid most artillery damage and then shred them.

The main issue with Exosoldiers are their vulnerabilities. While they can hold their own against many units, the few other anti-infantry specialists, like the Jackal and SAS, could take them down from a distance, and so would concentrated fire from a swarm of units, meaning they aren't viable without operating in massive groups. Requiring aluminum to build, they aren't as expendable either - for capturing buildings you're better off sniping enemies or shelling them. They can also fall very easily to enemy artillery fire, making them a poor choice without something backing them.

Quotes[]

Chimera SHIELD Logo NoBG.png
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When selected

  • Exosoldier, all suited up!
  • Your orders, sir?
  • I hear you very well, sir!
  • I can tear them apart with that.
  • Let me give 'em a taste of my gun!

When moving

  • Do you know how much that thing weighs!?
  • We will make it there.
  • Be my guest!
  • Sure!

When detecting the enemy

  • Hostile spotted!

When attacking

  • I won't feel anything, but they will.
  • Good! Battle is a good redeemer.

When breaching

  • Blow up the door and get in!

Upon killing an enemy

  • They're blown to pieces!

When under attack

  • Taking fire!

Trivia[]

Gallery[]

See also[]

References[]

  1. Eugen Systems, Focus Home Interactive, Act of Aggression. September 2, 2015.
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