Act of Aggression Wiki
“With the “Old Guard” slowly disappearing and losing influence, the Cartel evolves in the early XXI century into a self-preserving group of influential men collecting the fruits of their victory … and not hesitating to influence the world’s destiny to make sure it remains that way”
— Excerpt from Cartel's Cartel: Origins

The following is a list of units, structures, and support powers of the Cartel in Act of Aggression.

Units[]

Infantry[]

Tier Icon Name Description
Private Military Contractor Light infantry with submachine gun and fires on the move. Can be upgraded to capture buildings and vehicles, as well as more hitpoints and Life Insurance.
Viper Light general purpose anti-ground infantry with rocket launcher. Can be upgraded with increased damage, more hitpoints and Life Insurance.
Grinch Light anti-air infantry with missile launcher. Can be upgraded with increased range, more hitpoints and Life Insurance.
Private Military and Prison Module Shershen Infantry team with anti-vehicle missile launcher. Can be upgraded with increased range, more hitpoints and Life Insurance.
Black Ops Punisher Heavy combat medic with grenade launcher and heals friendly infantry. Can be upgraded with more hitpoints and Life Insurance.
Black Ops and Stealth Lab Vanguard Stealthed elite light infantry with submachine gun. Can be upgraded with more hitpoints and Life Insurance.

Vehicles[]

Tier Icon Name Description
Private Military Scorpio Light tank with long sight range and an anti-vehicle/structure railgun. Can be upgraded with Smoke Rockets and stealth.
Otomatic Anti-air vehicle with a general purpose autocannon, and detects stealth air units. Can be upgraded to intercept enemy missiles.
BREM-80U Unarmed repair vehicle, repairs friendly vehicles and helicopters.
Private Military and Prison Module Jackal Light anti-infantry transport vehicle with sniper rifle that ignores covers and detects stealth. Can be upgraded with stealth.
AMOS Light artillery vehicle with explosive anti-infantry/structure mortar. Can be upgraded with anti-vehicle ammunition in exchange for its original capabilities and stealth.
Black Ops Scout CGS Light stealth transport vehicle with anti-infantry machine guns. Can be upgraded for increased sight range, stealth detection and a flamethrower in place of the original weapon.
Vextra Light transport vehicle with an anti-surface/helicopter autocannon. Can be upgraded for increased durability and stealth.
LOSAT Light combat vehicle with an anti-surface rocket launcher and an anti-surface/helicopter machine gun. Can be upgraded to gain burst fire and stealth.
Koalitsija Heavy artillery vehicle with twin anti-surface howitzers and a anti-surface/helicopter machine gun. Can be upgraded to fire its main guns at close range
Black Ops and Stealth Lab Spectre Stealthed main battle tank with anti-vehicle/structure railgun. Can be upgraded with increased sight/main gun range, an anti-surface/helicopter autocannon and stealth detection.

Aircraft[]

Tier Icon Name Description
Private Military Skycrane Engineering unit, only deployed to build structures. Can be upgraded for increased agility and stealth.
Recon K-MAX Light recon helicopter, can detect stealth and resources
K-MAX Light logistical helicopter, transports resources. Can be upgraded with stealth.
Private Military and Prison Module Superhind Heavy attack/transport helicopter with an anti-surface/helicopter autocannon and anti-vehicle missiles. Can be upgraded for increased agility, napalm bombs and countermeasures.
Black Ops Shadowhawk Light stealth transport helicopter. Can be upgraded with anti-infantry machine guns that intercept missiles.
Comanche Light stealth attack helicopter with anti-surface/helicopter autocannon and anti-surface rockets. Can be upgraded for increased agility.
X-32 Light bomber with anti-vehicle cluster bombs. Can be upgraded with anti-radiation air-to-ground missiles.
Berkut Air superiority fighter with gatling gun, countermeasures and air-to-air missiles. Can be upgraded for increased agility and rear-firing air-to-air missiles.
Valkyrie Supersonic strategic bomber with napalm bombs. Can be upgraded for countermeasures and air-to-air missiles.


Structures[]

Buildings[]

Tier Icon Name Description
Private Military HQ Researches upgrades, generates Credits 30 every second, deploys new structures via Skycranes, stores 3000 Resources, expands the base construction zone, acts as a resource drop-off point and produces Recon K-MAX.
Refinery Extracts Credits Oil and Aluminium Aluminum, produces K-MAX. Can be upgraded with stealth, REE Rare Earth Extraction and autorepair.
Barracks Produces infantry and researches their upgrades. Can be upgraded with a Prison Module and Ransom Network for Credits Credit Income, or an Aluminum Module for Aluminium Aluminum generation.
Vehicles Bay Produces Scorpio, Otomatic, Jackal, AMOS, Superhind, Scout CGS and HQ
Private Military and Vehicles Bay Repair Center Produces BREM-80U, researches upgrades for vehicles produced in the Vehicles Bay.
Private Military and and Refinery Extension Module Stores 1000 Resources, expands the base construction zone and acts as a resource drop-off point.
Black Ops Tokamak Generator Generates 8 and provides power reserves.
Black Ops and Tokamak Generator Prototypes Bay Produces LOSAT, Vextra, Koalitsija and Spectre, researches their upgrades.
Stealth Lab Researches various upgrades, allows for the production of Vanguards and Spectres.
Air Control Center Produces X-32, Berkut and Valkyrie, researches their upgrades. Can be upgraded for increased detection range against enemy fixed-wing aircraft.
Helipad Produces Shadowhawk and Comanche, researches upgrades.
Black Ops, Tokamak Generator and Stealth Lab Accelerator Increases production speed for all friendly buildings in its area of effect. Can be upgraded to stealth all buildings it covers.
Underground Stock Market Generates 4 Rare earth elements Rare Earth Elements every 2 seconds.
Black Ops and Stealth Lab Rare Earth Extension Module Stores 1000 Rare earth elements Rare Earth Elements, expands the base construction zone and acts as a resource drop-off point.
Black Ops and Prototypes Bay THOR Control Center Superweapon.

Defenses[]

Tier Icon Name Description
Private Military and Barracks Artillery Turret Anti-surface long-ranged explosive artillery turret with a blindspot. Can be upgraded for increased range.
Black Ops and Tokamak Generator Railgun Turret Anti-air and anti-surface railgun with stealth detection. Can be upgraded to remove its power consumption.
Black Ops, Tokamak Generator and Air Control Center Skyguard Turret Anti-air, anti-surface and anti-superweapon railgun turret. Can be upgraded to gain increased superweapon interception range.

Support Powers[]

Tier Icon Name Description
Black Ops and Prototypes Bay THOR Orbital Strike Fires a group of metal rods, dealing heavy damage in a small area of effect.

See Also[]

Cartel Operation Eclipse Arsenal