Costs 1000. Replaces the mortar, Stryker MC, and NLOS-C's shells with incendiary white phosphorus rounds.
|Stinger Block II|
Costs 500 and 750. Develops the Block II upgrade on all ground-to-air missiles. This increases the range and damage of Stingers, Blazers, and MG/AA nests, and increases the Blazer's rate of fire.
Costs 2000. Equips Gatling guns with a CIWS upgrade. Gatling guns mounted on Humvees, Blazers, and Ospreys will target and intercept some enemy missiles in their range of fire.
|Tank Urban Survival Kit 1|
Costs 1000 and 1000. Requires DEFCON 2. Doubles the hitpoints of the M993 carrier, and unlocks the TUSK 1 upgrade kits for the Strykers and the M1A2 Abrams.
Costs 3000. Requires DEFCON 2. Equips all US Army aircraft with chaff and flare dispensers, which will divert away some enemy missiles that target the aircraft.
Costs 2000. Requires DEFCON 2. Equips Javelin, Stryker ATGM, and Guardian's with anti-tank missiles with the NLOS guidance system. This increases the firing range and damage of Javelins, Stryker ATGMs, and Guardians.
|Tank Urban Survival Kit 2|
Costs 1000, 2000, and 500. Requires DEFCON 1. Increases the Shredders hitpoints, and unlocks the TUSK 2 upgrade kit for the M1A2 Abrams.
Costs 1750 and 250. Requires DEFCON 1. Equips artillery units with a 'Multiple Rounds Simultaneous Impact' computer. This increases the artillery salvo's damage, and the NLOS-C's number of shots fired in a row.
Costs 500. Requires DEFCON 1. Equips F-22 Raptors and F-35B Lightning IIs with short-range AIM-9X air-to-air missiles. This increases their air-to-air combat efficiency, and increases the range, angle constraint, and turning speed of the F-22 Raptors' weapons.
Costs 2000 and 500. Researched at the logistical center. Requires DEFCON 1. Surrounds the armory with concrete walls and bulletproof materials, which doubles the armory's hitpoints.
- Eugen Systems, Focus Home Interactive, Act of Aggression. September 2, 2015.